Caroline Huynh

BOXED
ICAM - Senior Project
In this installation, players are invited to engage with a 2D animated girl, interacting with her as if she were their own personal “girl.” The setup mimics an arcade machine, with gameplay snippets and stylized advertisements designed to attract attention. Players use a camera and hand-tracking technology to control an on-screen hand in real time.
Final Video Demo - Screen Recording
Final Video Demo - Physical
Initial Proposal
My base code was a final project for my previous class. Unfortunately it somehow was saved over (sigh) and I lost the original code. Learn from me and save duplicates.This project includes M5Pose Tracking for P5JS.
I started with sketching out my character. I called these different sketches "phases". The idea was to have her change every time the on screen hand would touch her for an extended amount of time.I was extremely focused on how to portray emotions through abstract shapes at this stage. I wanted something dramatic.
First Draft
During the first draft my focus was on creating a demo that:1. Tracked hand motion using camera.2. Switch between images when a trigger point was touched.3. Try to implement a "breakdown" phase.

Changes and adjustments
After our midterm, I wanted to change my approach.I decided to get rid of the breakdown phase as I wanted to focus on softer ways to express my ideas.I also wanted to bring in stronger references to the political nature of this topic, so I decided to include quotes. Mostly from people of higher influence.

I did take notice that the quotes completely changed the feel of the project. It made me feel really uncomfortable to show to the class, but it wasn't a good uncomfortable unfortunately. I thought maybe adding more quotes and clearing up the dialogue would help. I ended up removing it completely.

I also had a physical box that I built. It is inspired by arcade game machines.

Inspiration
The installation draws inspiration from performances like Marina Abramović’s Rhythm 0, where the artist allowed the audience to do whatever they wanted to her body—only to have the atmosphere shift drastically once she reclaimed her agency. Similarly, this project examines what happens when the boundary between passive object and autonomous subject is disturbed.
Citation, References, Quotes.
My Menu System:
https://www.youtube.com/watch?v=L-aTxyWmaTUCamera Flip:
https://editor.p5js.org/enickles/sketches/rJ9j1sx0MTimer:
https://editor.p5js.org/marynotari/sketches/S1T2ZTMp-Fullscreen:
https://editor.p5js.org/hychu31/sketches/AR5AkjMgbHand Tracking:
https://p5js.org/tutorials/speak-with-your-hands/Hover Mechanism, Save/Restore States, Loading Bar:
ChatGPT